AI Insights · Timothy · July 2022
Top 5 Stickman Games on iOS in Belgium: Q2 2022 Performance
Discover the performance trends of the top 5 Stickman games on iOS in Belgium during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 Stickman games on iOS in Belgium demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed breakdown of each app's performance.
Stickman Hook Throughout Q2 2022, Stickman Hook experienced fluctuations in weekly revenue, peaking at $22 in the week of March 28 and tapering off to $0 by mid-June. Weekly downloads saw a slight drop from 1.1K in late March to around 819 by the end of June. Active users initially increased from 5.7K to 6.3K in early April but exhibited a slight decline, settling at approximately 4.7K by the end of the quarter.
Ragdoll Dismounting Ragdoll Dismounting had a notable spike in weekly downloads, reaching 2.8K in the first week of April before dropping to around 84 by the end of June. Active users similarly saw an increase to 3K in mid-April, followed by a decline to approximately 154 by the end of the quarter. Revenue was minimal, with a brief peak of $16 in the second week of April.
Stickman Combat Legend Stickman Combat Legend showed a downward trend in weekly downloads, starting from 1.2K in late March and decreasing to about 124 by the end of June. Active users followed a similar pattern, dropping from 1.6K to just over 1K during the quarter. Revenue remained negligible, with a brief $4 peak in early May.
Stickman Arena Stickman Arena had a modest start with 686 downloads in mid-April, declining to around 72 by the end of June. Active users were relatively stable, starting at 655 and ending at approximately 505. Revenue was minimal, with a small peak of $3 in mid-April.
Draw 2 Save Draw 2 Save showed a consistent but low download rate, starting at 391 in late March and stabilizing around 72 by the end of June. Active users decreased from 2.1K to about 1.3K over the quarter. Revenue remained at $0 throughout.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored further.